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Resh Shaddoll Incarnation →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ●Change 1 face-down monster you control to face-up Defense Position. ●Change 1 face-up monster you control to face-down Defense Position. You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn. |
|||||
Average Rating Score | 7.3(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Resh Shaddoll Incarnation (63 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Resh Shaddoll Incarnation" card reviews and rating scores
7.3(18) |
|
5% | (1) | ||
66% | (12) | ||
27% | (5) | ||
0% | (0) | ||
0% | (0) |
ブルーバード
2022/11/01 11:47
2022/11/01 11:47
The GY effect plays a leading role. There is already a hound as a spontaneous reverse role, but unlike over there, it is wonderful that you can choose the timing to some extent. Both have a turn 1, so let's put both and make the reverse system rock solid.
The field effect like a bonus is also very strong with resurrection.
The field effect like a bonus is also very strong with resurrection.
超弩級スライム
2021/08/31 22:09
2021/08/31 22:09
① No cost resurrection is easy to use. However, since it is a trap, it is slow, but it can also be taken as a surprise attack. It would also be nice to revive a Fusion Monster and use it as a link material while linking it to a salvage effect.
The second effect actively activates the effect of Flip Monster on the opponent's turn, or prepares to reactivate the effect of his face-up Flip Monster. However, it will be removed due to the activation cost, so be careful if you want to salvage it with the effect of a fusion.
With Nephilim and Lizard's effects, it's easy to send him to GY, so it's convenient to have one.
The second effect actively activates the effect of Flip Monster on the opponent's turn, or prepares to reactivate the effect of his face-up Flip Monster. However, it will be removed due to the activation cost, so be careful if you want to salvage it with the effect of a fusion.
With Nephilim and Lizard's effects, it's easy to send him to GY, so it's convenient to have one.
ジュウテツ
2021/08/31 14:42
2021/08/31 14:42
With the effect of (1), I think that it is excellent to be able to revive "Shaddoll" monsters other than Attack Position.
Even if it is sent to GY, the effect of (2) can be used to switch the front and back to support the reverse effect of the "Shaddoll" monster.
It should be noted that (1) and (2) can only use one of the two effects in the same turn.
Even if it is sent to GY, the effect of (2) can be used to switch the front and back to support the reverse effect of the "Shaddoll" monster.
It should be noted that (1) and (2) can only use one of the two effects in the same turn.
蒼奏
2021/07/28 23:52
2021/07/28 23:52
Due to the Defense Position limit, it is incompatible with Fusion Monsters. I think it's strong because it can trigger its own reverse effect on the next turn after it is activated.
Mr. JNK
2020/12/30 3:44
2020/12/30 3:44
The theme of Shaddoll has various constructions, and I think that the darker the color, the more the theme wins in the ability to maintain development. In Shaddoll, it is better to see this card as a support card for maintaining advantageous developments and mid-game deployments rather than supporting initial deployments.
Shaddoll often aims to set up a nephilim at first, and after dropping a key card from his deck with a nephilim, he often uses the gravity controller to send it to his GY and collect the card. So the Nephilim are often in his GY situation.
This card is wonderful in that it can revive the Nephilim with a free chain. If you revive a Nephilim, you can drop his favorite Shaddoll card from the Deck to GY with the effect of the Nephilim, so you can replenish your hand with Beast, Hedgehog, etc., prepare for the next development with Wendy, or interfere with it with Dragon, Arial, Genius, etc. can. You can use revived Nephilim to break through his opponent's Special Summoned monsters, and also aim to retrieve his Shaddoll Spell Trap, including this card.
Of course, you can set a suitable Shaddoll from his GY on the opponent's turn, reverse it on your turn, and revive Midrash according to the opponent's Special Summon.
Since it is a Shaddoll card, it can be searched and collected, so you can use it several times. In addition, the second effect is also useful, allowing you to instantly reverse a set card such as Wendy or Falcon.
It's a very good card, but sometimes it's not very strong because GY needs his Shaddoll (like when the deck doesn't work well). If you increase the number too much, it will lead to accidents, but if the Shaddoll color is strong, I personally want to use at least one copy...
Shaddoll often aims to set up a nephilim at first, and after dropping a key card from his deck with a nephilim, he often uses the gravity controller to send it to his GY and collect the card. So the Nephilim are often in his GY situation.
This card is wonderful in that it can revive the Nephilim with a free chain. If you revive a Nephilim, you can drop his favorite Shaddoll card from the Deck to GY with the effect of the Nephilim, so you can replenish your hand with Beast, Hedgehog, etc., prepare for the next development with Wendy, or interfere with it with Dragon, Arial, Genius, etc. can. You can use revived Nephilim to break through his opponent's Special Summoned monsters, and also aim to retrieve his Shaddoll Spell Trap, including this card.
Of course, you can set a suitable Shaddoll from his GY on the opponent's turn, reverse it on your turn, and revive Midrash according to the opponent's Special Summon.
Since it is a Shaddoll card, it can be searched and collected, so you can use it several times. In addition, the second effect is also useful, allowing you to instantly reverse a set card such as Wendy or Falcon.
It's a very good card, but sometimes it's not very strong because GY needs his Shaddoll (like when the deck doesn't work well). If you increase the number too much, it will lead to accidents, but if the Shaddoll color is strong, I personally want to use at least one copy...
金平糖
2020/12/14 1:48
2020/12/14 1:48
Rather than using it in Shaddoll, I think that he is a card that saves Flip Monster by hybrid construction with Shaddoll, which is not themed.
If you drop the Flip Monster you want to use with Lizard from his deck with 《Shaddoll Fusion》, and drop this with Lizard's effect, he will send any of his Flip Monsters to GY, and at the same time, there will be a way to turn it face up. We can prepare.
Of course, it is necessary to prepare a separate means to revive behind the scenes, but while preparing for the combos that you want to do easier than before, even if it's just a quick fix, he has a successful Shaddoll fusion body. I think I will enter.
If you drop the Flip Monster you want to use with Lizard from his deck with 《Shaddoll Fusion》, and drop this with Lizard's effect, he will send any of his Flip Monsters to GY, and at the same time, there will be a way to turn it face up. We can prepare.
Of course, it is necessary to prepare a separate means to revive behind the scenes, but while preparing for the combos that you want to do easier than before, even if it's just a quick fix, he has a successful Shaddoll fusion body. I think I will enter.
ミドラ
2020/07/10 1:15
2020/07/10 1:15
Despite the slowness of Trap, the fact that he can revive Shaddoll consistently is simply strong. Another advantage is that you can choose face-down or face-up. You can use Midrash to keep things in check, or even if you get hit, you can recover them by going to GY, so you can reuse them.
Also, his GY effect is surprisingly strong, and can change Shaddoll's battle position. Or rather, this is probably my favorite. Changing the battle position looks plain, and he has never had a card that actively flips, so for Shaddoll it's a pretty valuable effect. Since Lizards and Nephilim are directly behind GY, there are many opportunities to activate it. For the cost he needs to take out his Shaddoll in GY, but try to reuse it with Aerial.
The drawback is that you can only use one of these effects per turn, but he is still an important card that opens up new tactics for Shaddoll.
Also, his GY effect is surprisingly strong, and can change Shaddoll's battle position. Or rather, this is probably my favorite. Changing the battle position looks plain, and he has never had a card that actively flips, so for Shaddoll it's a pretty valuable effect. Since Lizards and Nephilim are directly behind GY, there are many opportunities to activate it. For the cost he needs to take out his Shaddoll in GY, but try to reuse it with Aerial.
The drawback is that you can only use one of these effects per turn, but he is still an important card that opens up new tactics for Shaddoll.
備長炭18
2020/02/01 9:56
2020/02/01 9:56
《Back to the Front》& 《Burst Rebirth》cards exclusively for Shaddoll.
Until now, in his Shaddoll, the only way to revive within the category was set revival by Falcon, so being able to deploy it face-up even during the opponent's turn is quite significant.
However, I want to use his GY effect basically because I'm one step behind due to the fate of Trap.
Until now, the only way to reverse from the first attack was around Beast, and tactically, the return was small for the time and effort, but thanks to Wendy and Arial, who were in sync, I was able to use Nephilim for set deployment and return of cost exclusion. At the same time, this card also has good compatibility because it can prepare Arial with one copy.
GY needs some preparation due to its effect, but it's an indispensable card for new tactics.
Until now, in his Shaddoll, the only way to revive within the category was set revival by Falcon, so being able to deploy it face-up even during the opponent's turn is quite significant.
However, I want to use his GY effect basically because I'm one step behind due to the fate of Trap.
Until now, the only way to reverse from the first attack was around Beast, and tactically, the return was small for the time and effort, but thanks to Wendy and Arial, who were in sync, I was able to use Nephilim for set deployment and return of cost exclusion. At the same time, this card also has good compatibility because it can prepare Arial with one copy.
GY needs some preparation due to its effect, but it's an indispensable card for new tactics.
プンプン丸
2019/12/10 8:22
2019/12/10 8:22
I think this main effect is ② that can be reversed immediately, not resurrection.
It compensates for the slow recovery. The Shaddoll monster's exclusion from GY is heavy, but if he mows the lawn with a 60-card deck, he will send a lot of monsters to GY, so I don't think it will be a problem.
It compensates for the slow recovery. The Shaddoll monster's exclusion from GY is heavy, but if he mows the lawn with a 60-card deck, he will send a lot of monsters to GY, so I don't think it will be a problem.
はわわ
2019/12/10 1:11
2019/12/10 1:11
Revive is good, but Trap is slow after all.
It's probably adjusted so that it can't be overturned if it's your turn to revive, but since it's not a Quick-Play Spell, I think it would have been nice to be able to use it.
It's probably adjusted so that it can't be overturned if it's your turn to revive, but since it's not a Quick-Play Spell, I think it would have been nice to be able to use it.
アルバ
2019/12/09 22:11
2019/12/09 22:11
Trap resurrection that can also be set if activated normally.
The GY effect is a change in battle position, aiming for Shaddoll's promised reverse effect.
However, since it is slightly self-respecting that only one of them can be used in one turn, it is impossible to immediately go to use the reverse effect after being revived.
There is no use other than the reverse effect of area ㇽ, and the activation cost of excluding Shaddoll, which reduces GY, is a little worrisome.
Even if you can choose his defense position on the front and back of the resurrection effect, there is a hole that attack position can not be done, so even if you try to interfere with the opponent's turn by playing Midra, it will be broken through immediately because of the low defense power.
Although it has a certain amount of power, it is a card that is somewhat regrettable.
The GY effect is a change in battle position, aiming for Shaddoll's promised reverse effect.
However, since it is slightly self-respecting that only one of them can be used in one turn, it is impossible to immediately go to use the reverse effect after being revived.
There is no use other than the reverse effect of area ㇽ, and the activation cost of excluding Shaddoll, which reduces GY, is a little worrisome.
Even if you can choose his defense position on the front and back of the resurrection effect, there is a hole that attack position can not be done, so even if you try to interfere with the opponent's turn by playing Midra, it will be broken through immediately because of the low defense power.
Although it has a certain amount of power, it is a card that is somewhat regrettable.
シエスタ
2019/12/09 17:28
2019/12/09 17:28
It's a Shaddoll limited 《Back to the Front》, but it's big difference is that it can be revived with category search and back defense, and it also has a GY effect.
Since it's a trap, it's slow, but since Shaddoll is a reverse centered fusion with shadows and meta effects, it tends to fall behind, so it's easy to make up for it.
GY effect changes battle position to reverse assist. It would be ideal if the cost could be connected to Aerial.
Impression of normal performance. In this day and age, I think it would have been fine to use a Quick-Play Spell or use either effect for one turn.
Well, there's no doubt that it's a convenient effect, so if it's about a pin, it's an ant.
Since it's a trap, it's slow, but since Shaddoll is a reverse centered fusion with shadows and meta effects, it tends to fall behind, so it's easy to make up for it.
GY effect changes battle position to reverse assist. It would be ideal if the cost could be connected to Aerial.
Impression of normal performance. In this day and age, I think it would have been fine to use a Quick-Play Spell or use either effect for one turn.
Well, there's no doubt that it's a convenient effect, so if it's about a pin, it's an ant.
卍型ロボット
2019/12/08 17:30
2019/12/08 17:30
① It can be used as a normal resurrection card, but Trap is slow to develop.
②Although compatibility with Ariel is a little good, it is difficult to use only changing the battle position.
③ Any one is weak. At the very least, I wanted him to not be able to use the turn sent to GY.
②Although compatibility with Ariel is a little good, it is difficult to use only changing the battle position.
③ Any one is weak. At the very least, I wanted him to not be able to use the turn sent to GY.
墓穴された手札誘発
2019/12/08 11:44
2019/12/08 11:44
Shaddoll Deployment Aid Card
Can revive GY and change battle position.
GY resurrection also has Falcon's reverse effect, but this can be revived face-up, and the main purpose is to resurrect El Shaddoll.
The GY effect is a hound effect that can also be done on the reverse side.
Reduce exclusion costs with Aerial
Can revive GY and change battle position.
GY resurrection also has Falcon's reverse effect, but this can be revived face-up, and the main purpose is to resurrect El Shaddoll.
The GY effect is a hound effect that can also be done on the reverse side.
Reduce exclusion costs with Aerial
shiro
2019/12/08 0:11
2019/12/08 0:11
1 of 5 Strak new
Safe Shaddoll Revival Trap
There is also an AD changer effect with the GY effect
Although it is an easy-to-use card with safe support
In this high-speed environment, I can't help but think that normal spells would have been fine with this performance.
Safe Shaddoll Revival Trap
There is also an AD changer effect with the GY effect
Although it is an easy-to-use card with safe support
In this high-speed environment, I can't help but think that normal spells would have been fine with this performance.
とき
2019/12/07 8:51
2019/12/07 8:51
New support for Shaddoll with the same Rubicense.
The effect of GY's Shaddoll to his Special Summon in his Defense Position or set it, and banish this card of GY and one of his Shaddoll cards to reverse your own face-down monster or set a face-up monster has an effect that allows you to
First of all, the effect when activated on the field is a simple Shaddoll resurrection effect. Something like 《Back to the Front》, which also has a set effect exclusive to Shaddoll. Reviving Midrash can also limit the number of his Special Summons by surprise.
The effect of GY activation is a change of the front and back, assisting the activation of the reverse effect. Removes the Shaddoll card, but also supports Ariel's effects. However, the number one effect is one per turn, so it's difficult to use immediately unless you drop it directly into GY. Rather than aiming to use it, should it be regarded as a bonus that it is still effective even if he falls to GY, focusing on the first effect?
The effect of GY's Shaddoll to his Special Summon in his Defense Position or set it, and banish this card of GY and one of his Shaddoll cards to reverse your own face-down monster or set a face-up monster has an effect that allows you to
First of all, the effect when activated on the field is a simple Shaddoll resurrection effect. Something like 《Back to the Front》, which also has a set effect exclusive to Shaddoll. Reviving Midrash can also limit the number of his Special Summons by surprise.
The effect of GY activation is a change of the front and back, assisting the activation of the reverse effect. Removes the Shaddoll card, but also supports Ariel's effects. However, the number one effect is one per turn, so it's difficult to use immediately unless you drop it directly into GY. Rather than aiming to use it, should it be regarded as a bonus that it is still effective even if he falls to GY, focusing on the first effect?
ねこーら
2024/09/28 13:32
2024/09/28 13:32
かどまん
2024/03/01 20:25
2024/03/01 20:25
Decks with "Resh Shaddoll Incarnation"
* is adopted as a key card.
● 2022-07-13 [MD] Summon Shaddoll
● 2020-04-11 Shaddoll 2020★
● 2022-10-23 Lawnmower Summon Shaddoll in Cartesia
● 2020-04-25 Shaddoll Amaterasu
● 2019-12-14 Pure Shaddoll close to second attack
● 2020-04-24 Oresama no strongest Shaddoll Dogmatika
● 2019-12-11 (almost) Pure Shaddoll
● 2022-02-27 Howto summon Shaddoll (for Mass Dueling)
● 2022-02-08 Lawnmower Dinosaur Summon Shaddoll
● 2020-03-22 Trickstar Travel Shaddoll
● 2020-03-01 Shaddoll Nemeses Amaterasu
● 2020-12-02 [First win] Temple handicap 2020
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:banish Monster
Effect:banish Trap
Effect:banish GY Card
Effect:self-banish, banish instead
Effect:change face-up or face-down
Effect:change battle position
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck: Shaddoll Showdown | SD37-JP033 | 2019-12-07 | Super |
Ranking and View Num
Rating Score Rank | 5,159 / 13,171 Cards |
---|---|
View Num | 24,315 |
Others
Japanese card name | 影光の聖選士 |
---|
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